Thursday 23 February 2012

2nd Draft Interview Questions

1.Do the sounds you hear underwater sound the same as they do out of the water?

If no, are they:
a) less clear
b)muffled
c)blurry
d)distant

2. When hearing a sound underwater can you define from what direction in which it has come?

3. When hearing a sound underwater can you determine if the sound is high,mid or low pitched?

4. How many sounds can be heard at any one time when underwater?
    a) 2
    b) 3
    c) 4
other please state?

5.

Production Decisions

When thing about how i am going to recreate or emphasize  the sounds in my underwater soundscape i had to consider which effect i would and most probable have to use to get the best result for my final product.
This is just a list of some off the effects that i will be using:


  • Reverb
  • Echo
  • Panning
  • Low Pass Filter
  • High Pass Filter
  • Distortion
  • EQ
  • Pitch Shift

Dissertation Skeleton




Imaginative Thinking
Creative Sound Production
Craig Johnston

University of Abertay Dundee
Institute of Arts, Media and Computer Games
May     2012

Abstract

Introduction

Research Question

Methodology

Aim & Objectives

Background Research

Noise Pollution
Sound design (underwater)
Animation Evaluations (underwater)

Literature Review

Hearing Ranges
Microphones
Sound Disorientation
Hydrophones
Underwater Recording

Recordings

1. Place I recorded
2. What I was recording
3. Equipment set
4. Session Log
5. Evaluation of recording session

Interviews

1. Who I interviewed
2. Where the interview took place
3. What questions I asked
4. Written dialog of interviews

Testing

1. What I am testing
2. Who I have tested i.e. (friends, peers and professionals)
3. What the results where

Conclusion

Summary of the future

Tuesday 21 February 2012

Test Recording

The first thing i did was open a Pro Tools session at 24 bit ,48 kHz just because it is a test recording I used a Behringer B-1 condenser microphone and my digidesgin mbox 2 which was all connected to my Mac book pro:



The First thing i recorded was the filter in my 4 foot fish tank as it was blowing out bubbles which may be used for some elements in my final product:




The next thing i recorded was my front door as it creeks which i will use to replacate a shipping vessel in my final project:




Sound Design

I took the fish tank recording and reopened it in a new Pro Tools session set at 24 bit 44.1 kHz , I highlighted a section of the sound file and added a Air Frequencey Shifter a long with a 4 band EQ to get an underwater sound this is my result :