Thursday 3 May 2012

Final Project Plan

Learning Contract
Module Code: AG1084A
Module Title: Honours Project

Student Name: Craig Johnston

Student Number: 1002908
Telephone Number:
Email Address: 1002908@live.abertay.ac.uk,

Project Title:

Imaginative Thinking

Project Aim:

The aim of this project is to successfully promote awareness through the use of an imaginative soundscape that will show how man-made noise pollution is affecting our oceans’ wildlife.

Objectives:

1.0  Investigate the impact noise pollution has on marine mammals and humans.

2.0  Perform detailed annalists of marine soundscapes from film, animation, and documentaries.

3.0  Investigate sound design for producing an underwater/marine environment.

4.0  Investigate how a soundscape can be used to disorientate people.


Methodology:

1.1 Background Research
           
1.1.1 Write a short statement highlighting the affects of noise pollution.
1.1.2 Highlight the hearing ranges for underwater mammals.
1.1.3 Highlight the factors that affect the speed of sound as it travels through different   mediums.
1.1.4 Write a literature review detailing all point made above.

2.1   Analysis of Soundscapes
           
2.1.1 Identify popular films, animations and documentaries on underwater mammal.
2.1.2 Chose one from each category then analyse the sounds used and its effectiveness.
2.1.3 List the sounds that are rescuer in all chosen items and compare which is better.
2.1.4 Identify the sounds I would like to use in my soundscape.

3.1 Sound design

            3.1.1 Identify the key elements involved with sound design.
            3.1.2 Gather sounds for soundscape.
            3.1.3 Import sounds into protocols.
            3.1.4 Set sounds to a structured timeline.
3.1.5 Practice the key skills on sounds.

4.1 Soundscape

            4.1.1 Identify the key points that make soundscapes disorientating.
            4.1.2 Identify how to draw people into a soundscape.
4.1.3 Identify the key skills used to a disorientating soundscape.
4.1.4 Practice key skills on my sounds   

Submission Deliverables:

1.1 Background Research

  • Statement on how noise pollution affects both humans and underwater mammals posted on my blog.
  • A small profile of the underwater mammals posted on my blog.
  • A statement of the differences in the speed of sound when travelling through different mediums posted on my blog.
  • A full literature review that will be added to my dissertation.

2.1 Analysis of Soundscapes

  • A list of films, animations and documentaries posted on my blog.
  • A small report on my findings posted on my blog.
  • A review of my feelings towards the artificial and natural sounds.
  • A list of my preferred sounds posted on my blog.

3.1 Sound Design

  • A list of key elements posted on my blog.
  • List of sounds being used posted on my blog.
  • Cue sheet indicating sound placement both on my blog and paper copy.
  • Post all attempts on my blog.
4.1 Soundscape

  • List of key elements on my blog.
  • List of key skills on my blog.
  • Post attempts on my blog.

Resources:

  • Pro Tools
  • FL Studio
  • Adobe Flash
  • Sound Forge
  • Appropriate recording equipment


Signature of Student                                                                              Date                                                                             Date

Signature of Lecturer                                                                             Date

(Note, on approval of this learning contract, a fully developed/revised plan, scheduling the project tasks, is to be created)

Wednesday 2 May 2012

Noise Pollution and Overfishing

 The images below shows the inference of the growth on human population on the ocean and the images of overfishing 




Friday 27 April 2012

Literature Review : Background Research


Background Research

Noise Pollution

Noise pollution is a big problem in the world today. The majority is caused by mankind and is having massive effect to both us and other living things on this planet we all call home.

Noise pollution on land and sea can cause a number of problems for both the human race and wildlife as a whole but in different ways, as the effects on the humans is behavioral and physiological meaning it will cause a person to become angry and aggressive towards other people. Persistent noise pollution can cause more serious health problems with hearing such as tinnitus and complete hearing loss. Other health problems linked noise pollution includes things like loss of sleep, depression and panic attacks (Nicks J 2012).

 A case study done in 2007 demonstrated that a large number of premature deaths are being linked to noise pollution from car alarms and other peoples Mp3 players. This is because music now a days is full of low pulsating bass, which needs to be turned up loud for the effect it gives making people less aware of what is going on around them causing accidental deaths on the roads.  In this study it states that chronic and excessive traffic noise has implicated in the deaths of 3 per cent of people in Europe. This study also says that noise pollution increases stress, which can lead to heart attacks (Coghlan 2007)

These are only the effect to humans but when looking at the effects noise pollution has when it comes to wildlife animals can be more devastating as it can cause a death in certain animal species; this is because noise pollution in wildlife area will rapidly reduce the living habitats. This means that the wildlife in these areas have to move on making a natural imbalance in the food chain, but more importantly noise pollution in the sea such as sonar sound being used by the military services all around the world is cause major confusing to underwater mammals communication and in turn forcing whales behavior to changes like more vocalised whales such as the sperm whale to be silent and humpback whales to lengthen their songs during the use of sonar sound, It also tends to make whales beach themselves putting their lives in danger just to get away from this low frequency noise pollution under water (Zirbel, 2011)

This recent study ‘Tracking noise pollution at sea’ has outlined that noise pollution off the coast of California has increased by double every decade since the 1960s. This study also outlines the use of manmade low frequency noise in the range of 20 to 2000 hertz being used under water is putting the wildlife at risk, but the noise pollution is having more effects on the whales as they communicate to one another over large distances in low frequencies.

As stated above sonar sound is one of the main reasons for noise pollution in the ocean but it is also essential for us humans to use if we want to navigate the depths of the ocean as this statement gives an explanation of how sonar works and an insight into how it is used in the military.

“How does sonar work?
Sonar (Sound Navigation and Ranging) gives our submarines virtual "eyes" underwater. Sonar is used primarily to detect ships and submarines. There are two types of sonar: active and passive. When using active sonar, a submarine transmits a pulse of sound into the water and listens for how long it takes to bounce off another object such as a ship or submarine and return. This gives information about that ship or submarine's direction and distance away. Unfortunately, if a submarine uses active sonar, all the other sonar-capable ships and submarines in the area would know that the submarine is there. Since the primary advantage that submarines enjoy is stealth (other ships don't know where they are), most submarines rarely use active sonar. Passive sonar listens for the sounds coming from other ships and submarines. When a submarine uses passive sonar, it is able to obtain information about other ships and submarines without revealing its own position. Like detectives examining a crime scene, skilled sonar operators can determine such things as ship speed, number of propellers and even the exact kind of ship just by listening to the sounds.” (U.S Military 2011) So we have to ask ourselves is sonar sound really worth keeping at the cost of losing some of the worlds the marine life. Although is extremely useful to the military services of the world it is still causing damaging effects to marine wildlife?

As well as the problems man-made low frequencies are causing for the whales communication the over use of these low frequency sounds are also stopping the whales tracking down their natural prey and it was found in the same study mentioning that noise pollution in the sea is forcing a group of right whales to use more energy to communicate with one and other, meaning the whale have to use louder calls leaving them with less energy to hunt. (Gupta 2011)

Although it looks bad at the minute for the marine life but we humans are trying to right our wrongs as the same recent study ‘Tracking noise pollution at sea’ talks about new noise forecasting technique to help track all the effects that human activity is having on sea life, it also states that the information gained in this experiment will help reroute ships away from vulnerable underwater wildlife.

Sound speed in water/air

After establishing what the main causes and effect of noise pollution are it is just as important to understand how that sound is travelling through the different mediums i.e. liquid, air and solid.

 So it is a well documented fact that sound speed is not set at a constant and it depends on the medium it is travelling through as the speed of sound is affected by a number of factors when traveling through air such as the temperature and air pressure.  So bearing that in mind when the temperature in the air raises the speed of sound increases.  It is also known that sound travels faster in other mediums such as steel, iron and water than in air as if a sound was traveling a mile in 5 seconds in air it does that the same distance in 1 second in water and a third of that in steel. (Bobick, J 1996)

Although sound travels faster through water there are also environmental factors that can slow down the speed of sound as is affected by the water pressure, which is known as hydrostatic pressure this is measured in bars and as the sound travels deeper through the open ocean it gets slower as the water pressure levels gets higher after every 33ft. (Farrington 2010 p.20)

As the water pressure is slowing the speed of the sound down so is the temperature of the water at that depth the reasoning being as like the pressure the deeper the sound travels the colder the temperature gets.  And it is a known that sound travels through environments better if the temperature is higher. (Farrington 2010 p.21) The above information is important to this project because a section of the soundscape has to sound like it is underwater and knowing how the sound may travel in that type of environment well help in recreate it.

Hearing Ranges and Sound pick up

Knowing the different speeds that sound travels at in different mediums links up nicely to the functionality and pick up ranges of both groups involved is important because sound travels faster in water the soundscape will need to change to indicate both an underwater and on land environment. Meaning the sound that the listener hears in the soundscape has been manipulated to sound, as if it is underwater and from different perspectives.

Human Being


Average range of hearing for any person is ranged approximately between 20 hertz through to approximately 20 kilohertz. This varies for each individual as not everyone can hear the lowest point of this hearing scale; this can be the same for the highest points of the scale as well.
(figure 3)
The human ear is a great tool as we as humans use the ear to determine what a sound is. The amazing thing about the human ear is that it split into three different sections; the outer ear (pinna), which picks up the sound and sends it towards the middle ear (ear canal, where the sound travels along the ear canal making all the tiny hairs inside vibrate which makes the tiny bones move that finally turns the sound into the inner ear (cochlea) where this information is sent to the brain to be processed. (Gunther, 2012)

Killer whale

The killer whale’s hearing range is similar to that of a human beings in the sense that it starts at 20Hz and tailors of around 17KHz which is amazing considering their massive size as they can grow up to 33feet in size. Killer whales like dolphins use low frequency clicks, whistles and scream-like pulses to communicate between one and other as well as navigational propose.

As shown on this picture on the left killer whales have ears on the outside of their head like humans but that is not how they pick up sound. Where as a toothed whale such as the killer  (figure 4) whale as it is more communally known pick up sounds through their whole head as well as their ear canal but the sound is transferred to the brain by a fat filled cavity in their lower jaw-bone which vibrates the bones in the ear at the end of the jaw-bone. (Bonner, 1989)

Sunday 15 April 2012

Soundscape Cue Sheet


Project Title

Director
Scene
Sheet

Time

Sound
Duration Seconds
Directions / Processing
0:20.821
Open Sea
1min 8 sec
Centre
0:20.821
Wind
1min 8 sec
Left, right stereo and duplicated
0:22.272
Seagulls
         7 sec
Left
0:40.533
Seagulls
         3 sec
Left
0:42.650
Whale
         3 sec
Left, right stereo and duplicated
0:45.653
Children in school playground
         7 sec
Left
0:46.250
Ocean liner whistle
         6 sec
Left
0:47.018
Seagulls
         6 sec
Left
0:48.938
Horn
         2 sec
Left
0:51.712
Whale cry
         3 sec
Left, right stereo and duplicated
0:51.370
Waves against boat
          6 sec
Slightly left
0:52.309
Ocean liner whistle
         6 sec
Sweeping Right
0:52.831
Children in school playground
         7 sec
Right
0:56.490
Horn
         2 sec
Sweeping Right
0:57.797
Whale
         3 sec
Left, right stereo and duplicated
0:58.880
Playground
        14 sec
Right
1:01.973
Woman-screaming
         1 sec
Left, right stereo and duplicated
1:02.378
Ocean edge
       18 sec
Left, right stereo and duplicated
1:02.565
Killer whale storms beach
         1 sec
Centre, duplicated
1:03.488
Killer whale storms beach
         2 sec
Centre
1:04.938
Children in school playground
         7 sec
Left
1:03.659
Underwater
1min 10 sec
Left, right stereo and duplicated
1:05.360
Whale
         5 sec
Left, right stereo and duplicated
1:05.365
Seagulls
         6 sec
Left
1:05.621
Walking on gravel
         5 sec
Left, right stereo and duplicated
1:09.461
Submarine sonar sound effect
         20 sec
Left
1:14.069
Seagulls
         6 sec
Left
1:16.117
Whale
       49 sec
Left, right stereo and duplicated
1:34.967
Submarine sonar sound effect
       20 sec
Sweeping Right
2:03.392
Open Sea
        36sec
Centre
2:05.440
Killer whale storms beach
         2 sec
Centre, duplicated
2:06.293
Killer whale storms beach
         2 sec
Centre
2:05.525
Wind
         35 sec
Right
2:05.696
Whale
         5 sec
Left, right stereo and duplicated
2:08.512
Seagulls
         30 sec
Right
2:11.242
Walking on gravel
         5 sec
Left, right stereo and duplicated