Imaginative Thinking
Creative Sound Production
Craig Johnston
University of Abertay Dundee
Institute of Arts, Media and Computer Games
May 2012
Abstract
Introduction
Research Question
Methodology
Aim & Objectives
Background Research
• Noise Pollution
• Sound design (underwater)
• Animation Evaluations (underwater)
Literature Review
• Hearing Ranges
• Microphones
• Sound Disorientation
• Hydrophones
• Underwater Recording
Recordings
1. Place I recorded
2. What I was recording
3. Equipment set
4. Session Log
5. Evaluation of recording session
Interviews
1. Who I interviewed
2. Where the interview took place
3. What questions I asked
4. Written dialog of interviews
Testing
1. What I am testing
2. Who I have tested i.e. (friends, peers and professionals)
3. What the results where
Conclusion
Summary of the future
No comments:
Post a Comment